2KCUP are pleased to announce that Dunlop will be the title sponsor for this years “Dunlop 800” endurance race on the 4th of July. This is a race that demands a product that will get you to the end and that is what Dunlop do best. The Direzza ZII’s high-grip tread compound has a continuous center rib flanked by massive shoulders that form a highly rigid tread delivering high levels of dry grip and handling while promoting uniform tire temperatures and even wear across the tread.
The prize pool for the Dunlop 800 has been kick started with Dunlop supplying 3 sets of Direzza ZII’s as prizes, that’s over $2k of tyres being given away. There are more prizes to be added but if you want to get behind the Dunlop 800 we want to hear from you, prizes for the most part will be handed out throughout the race to those teams still participating with only a few going towards the victors. This is going to be an epic prize pool.
Along with Tyres, Dunlop have provided winners caps, stickers and what I really like, tyre pressure books. These will be given out over the coming rounds and races along with 2KCUP class stickers and general 10cm 2KCUP stickers.
For more information on the Dunlop tyre check out the link under Official Suppliers on the right, or follow this link
Rules are as follows:
Thanks to the feedback received over the last few weeks we have started to craft the final shape of rules for this event on the 4th of July. The 2KCUP 800 will be an 800km endurance round held once annually during the winter. There will be a total of 32 grid spots available and the style of race will be an endurance relay race with either self picked or randomly selected teams. Teams will consist of 3 or more cars with a minimum of 3 drivers. The entry costs will be a base entry of $300 per car plus a driver fee of $33ea for those in randomly selected teams. If a team submits their own team there is a cost of $1000 per team which consists of 3 cars and 3 drivers, additional drivers or cars are charged at the base entry rate. Each team will receive a spot on the grid and it’s own 2 car team garage.
The teams list will be released 2 weeks prior, the random draw will be done as follows:
All entries will be collated and split into 3 thirds in regards to pace, top – middle – bottom. Then a random draw will be taken from each pool for each team. This means all teams will have an overall similar pace that consists of 1 top, 1 middle and 1 bottom car.
Each team will be sent an individual email once the teams are released with it containing their team mates details to allow for adequate planning and preparation.
All drivers that have competed at a 2KCUP summer round will be given automatic entry. Any other driver is at the discretion of the event organisers.
A group of Drivers can submit their own team before May 31st, it must consist of at least 3 cars and drivers and can only have 1 driver that would be considered a top 1/3rd seed. 2KCUP will intentionally disband any “dream team” combinations so as to keep the competition as close as possible, it’s no fun for anyone if the winner is known before the race even starts.
All drivers that have competed at a 2KCUP summer round will be given automatic entry and priority. Any other driver is at the discretion of the event organisers.
Dunlop 800 General Rule and Outline V1.1
1.All rules are the same as the summer 2KCUP series apart from any change which follows, in which case the 12 hour rules take precedence:
2.1 Any car that enters pit lane cannot rejoin the circuit until 10 minutes after it comes to a complete stop. Should only 1 car remain in the team it may rejoin the track in 10min if it has been seeded as a fast car or immediately if seeded as a lower ⅔ car. Any member of a self picked team will be considered a top 1/3 seed.
2.2 Any team car can rejoin the circuit immediately once the incoming team (different) car comes to a complete stop in pit lane.
2.3 If any car stops on track and is unable to continue the other car in the team may start upon return of the team baton or a new baton will be issued 15 minutes after the last completed lap.
2.4 Any car on the track must be carrying the team baton.
3.No refueling is to be done in pit lane unless there is a single car left in the team.
4.No car in the team can race for longer than an accumulated total of 4 hours, it is expected that teams will split the drive evenly at about 2-3 hours (total) per car/driver. An exemption may be given at the discretion of the 2KCUP, the decision can also be delegated to the BBQ Committee.
5.Teams must update the event log book (located in the timing hut) with current driver and car, failure to do so will result in the car being brought into pit lane until the log is correct.
6.The start will be a “Le Mans” style start with the driver already being belted up ready to go, another team member will cross from the other side of the track with car keys on the drop of the Flag.
7.Teams may combine at the discretion of the 2KCUP organisers once the race has started. The combined teams position will be determined from lowest placed team in the new combination.
8.At midday (12:00) a red flag will be dropped for a duration of 30-60min for lunch, the exact duration will be dependent on if the race is running behind time or not. During this break the teams are not allowed to work on any car and must attend the BBQ.
9.The starting grid will first be determined by series picked teams followed by self picked teams. Within those groups the grid (by team) is then sorted by random draw from a hat on the Friday beforehand.